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  2. Free use camouflage for any projects you want. Keep it the same or edit it as you please.
  3. Faction Name: Gyuylenkov Expeditionary Fleet Faction Alignment: Lawful Neutral with a callous streak Technology level: Think UNSC circa Halo Contact Harvest or Pre-war Fallout USA Theme: Description: a Corporate colonial project turned Militarized autocracy with modest expansionist plans. Shortly after the Morden wars and subsequent flourishing of Space travel tech, a major colonial expedition was organized by a mix of Eastern European and North American private groups. An "Earth-equivalent" star system had been discovered that these corporations wished to reap the fame and fortune of occupying first. So they pooled their resources and built a large expeditionary fleet with willing colonists from many nations. Surplus military gear was acquired on the assumption that the potential for life on the primary planet was high and "risk mitigation" would be needed. The trip was completed with remarkable speed thanks to former Martian tech and settlement proceed apace. What the colonists of the newly-christened "Gyuylenkov" (an awkward merging of corporate CEOS Gyula, Cuyler, and Malenkov) didn't know was that Earth went to complete shit a few years after they first set foot on their new home. As old enemies from the Morden war, furry humanoids, and beings of pure ice clashed on Earth, nobody but the Corporate higher-ups who headed the colony in tandem was aware of these developments. How much disruption, they pondered, would the news that no thanks, settlers or supplementary aid was coming bring? Aside from unsubtle pushes to encourage marriage and having more kids, they kept the economic exploitation going as normal. Then the Corvolt struck. Admittedly, this was no full-scale attack. Gyuylenkov's defensive fleet was forced to retreat, but only from lack of sufficient weaponry. On the ground, several outlying settlements were occupied while and others lightly bombed. It is fortunate that this was merely an audacious raiding fleet, and they launched their assault right before the Free World's League began their campaign to retake Earth. Panicked Corvolt commanders on Gyuylenkov rushed their campaign after hearing the news and charged into an ambush, while the fleet was stripped of ships that were sent back to Earth. After the colonial fleet struck back in a desperate battle than involved ramming, the Corvolt withdrew in annoyance to try and clean up the growing mess on Earth. The colony avoided the brutal occupation suffered by Kanthros. Still, the merciless acts of the Biomechanical warriors left scars on the population. Their fragile assortment of what was now 4 systems was at the mercy of any potential foe. By now, the CEO's lifted their veil of censorship and revealed what had happened to Earth. Not even the news that the bloodthirsty Corvolt were being kicked out calmed the Colonists. They couldn't have known the attack was coming, but their complete silence on the potential threat was bad enough. At this point, Defense Force General Delbert Niemhoff entered the stage and had the Corporate bosses "taken to protective custody". Coasting on his success in combat, he assuaged the population's fears with transparency changes in the Colonial Administration. More consequential were his "security reforms" (that actually made censorship worse on close inspection) which involved placing his subordinates in various high-ranking positions. The new Military administration tried to let things proceed as usual while negotiating with the CEOs to produce additional weapons with Colonial industry and help reverse engineer Corvolt Tech. After all, they wouldn't be selling as much of their resources back to Earth as planned with the markets in chaos due to conflict. Trade did, however, spread to other colonies, both in the Solar System and abroad. At last, new colonists trickled in. The Fleet was replenished, Expanded, and used to launch forays into neighboring systems. On one of these expeditions, the fleet encountered more than they bargained for when they blundered into an outpost of the Mobian Imperial Guard. The Imperial fleet responded to this unannounced intrusion as one might expect given that they were now in their "Shoot first, ask questions later" mindset. The scouting fleet retreated, but were tracked back to Gyuylenkov, which inspired the bored MiG Admiral to pursue and drive home the point that trespassing wasn't allowed. The fleet left warp with just enough distance from the ragged scout force to flee, but it didn't matter. In the middle of their bombardment, the Admiral was shocked to receive a transmission from the surface. The Corporate CEOs, chafing under Niemhoff's constant arm-twisting were offering themselves up as representatives of the colony and it's interconnected systems. If terms could be provided, they would be happy to surrender. This was, of course, a fib, part of a planned coup against Niemhoff that was hastily engaged. But doing so under the circumstances of enemy bombardment did not make things run more smoothly and let them pin the blame on the General. If anything it spread confusion that turned into rumors of enemy troops landing in the city. While the MiG Admiral pondered what to make of an offer above his pay grade, a new transmission arrived. Niemhoff and his loyalists had regained control of the Capital city and warned that they wouldn't surrender. In fact, reinforcements were already warping in, he warned. This too was a bluff, the defense fleet was spread out across their territory and thrown into confusion by the coup. But on the other hand, the MiG Admiral wasn't interested in trying to tie down a potentially troublesome set of systems populated by another race with a fleet much too small for the task. He called off the bombardment and negotiated a treaty that forbade settlement of any system past the large swathe of space separating the two factions. Niemhoff was quick to frame this frightening incident as an act of treachery by the CEOs, and responded in an expected fashion. The Corporate bosses were executed, their families exiled back to Earth. The Corporations were wholly incorporated into the Military Administration. Using these resources, a militarized society was built from the ground up with the intent of warding off potential threats and expanding where possible. To support this rapid expansion, human refugees from Earth were admitted at large rate and the current population was mobilized in various ways to work "for the common good". Today, Niemhoff remains the Big Cheese of the "Gyuylenkov Unity Association" which has several systems under it's control. Still, they are if anything militarily backwards and lack heavy native shipyards. Their ideal goal is to control a large chunk of this colony and it's resources, and for this reason they've sent an expeditionary fleet out. Notable people: Delbert Niemhoff (not in-system) : "Supreme Field Marshall" of the GUA. Rapidly rose through the informal ranks to become general in the Corporate Defense force by the time the Corvolt invaded. He led his tanks to both harass and ambush the invaders during the war, leading him to prioritize building up the Armored portion of the Army. Wary of aliens. Hector Lukoski: Commander of the Expeditionary Fleet, veteran of the Corvolt attack on Gyuylenkov. Prone to melodramatic attitudes. Edvard Szobranczy: Major General, Commander of the 2nd Assault division (Airmobile, heavy infantry). Janko Sovarik: Major, Commander of the 74th Mech battalion. Matt Haerdson: Major, Commander of the 3rd Commando Battalion (irregular warfare) Klara Baessler: Corporal in the 3rd Commando Battalion Claude Mihailescu: Sergeant, leads a heavy infantry squad How to portray: Keep in mind that they are not aiming to slaughter non-humans. They're just overly suspicious of them due to prior experience with the (ironically human) Corvolt, the Mobian Empire, Mahlan raiders, and the Voltor, as can be seen by their decision to accept only human refugees. Their overall attitude towards the current colonists is disinterest. Alliances are not out of the picture. Commandos should only be involved if I make a preceding comic showing that they're in the area. In battle they have some experience from fighting the Corvolt but their expanded army is full of inexperienced personnel and the occasional veteran of Earth conflict. They favor either Armored attacks or airmobile attacks with many troops involved. Smaller pushes involving those with better guns and actual body armor can also be employed to break through areas. Space assets are used cautiously and in long-range tactics due to past concerns about preserving limited forces. Forces (Major WIP): Despite the rapid pace of industrialization, it still only started a few years ago. Combine this with heel-dragging in some systems and the GUA is still nowhere near as militarized as the Axonians, the Voltor, or Terran Command. The rapid expansion of the military only makes things tougher. Furthermore, putting CEOs on show trial before shooting them is generally seen as an extreme move by outsiders, so getting production licenses for cutting-edge equipment has been tough. Infantry: Regulars: Make up most of the ground troops involved. They lack body armor apart from a helmet, but are relatively mobile and numerous in number. Most wield the infamous AK rifle, but there are also minigunners, Mortar operators, Flamethrower troopers, and Anti-Tank gunners. Officers: Lead the Regulars on a Platoon and upwards level (one every 60 guys). Assault troops: Soldiers with Gas masks trained for attacking strongpoints.. Heavy Infantry: Soldiers with body armor, squad automatic weapons, and other equipment the "Regs" can't get. Commandos: trained for infiltration, utilize nonstandard equipment. Power armor troopers: Very rare and untested in combat. Guns: Turrets: Autocannon for use in defensive positions. Towed Artillery: still a part of Regular infantry brigades, comes in 105 and 150 millimeter flavor. Particle Cannon: VERY rare weapon used in defense of key bases. Can hit large targets (low orbit ships) and ground targets but NOT fast aircraft. 40mm Grenade launcher. Transports: Trucks. M1 tactical Car: 4 and 6 wheeler transport with MG and Grenade mounts. BTR: 8-wheeled APC in multiple configurations. Bradley: Available with 20mm and flamethrower Iron Nokana Tanks: T-84/3: Main battle tank T62 ERA/T-72 ERA: Older tanks with extra armor, the former comes in twin-turret flavor. T-90 Leopard 2 Iron Iso BUK AA missile carrier. AA Nokana Helos: Mi-24 Tomahawk Mi-8 Planes: Mig-17 Space: Phaedroth Frigate: Fast moving ship with Railguns and missiles. Capricorn Heavy Cruiser: One of those ubiquitous ships that happens to wind up everywhere. Armed with plasma turrets and missile racks. Budapest Transport: transport ship with floating capability. Kosice Class corvette: Missile and railgun-armed picket ship. Hussar Class Battlecruiser: warship with twin laser turrets installed in the bow. Musai Battlecruiser: Refurbished surplus, applies to the two below. Gwazine Star Dreadnought: Salamis Destroyer: "League" Gunboat: Pelican Dropship: Transport rated for space travel and impromptu gunboat with the right weapon addons. R14 Space Attack Craft: Fighter-bomber equivalents, lacking in maneuverability. Night Raven: Interceptor made by Cobra Arms company (Much more on the way) Links to Sprites: Regulars Heavy Infantry Space Fleet Pelican Helos. Planes. Niemhoff Generic Officers Transports. Armored vehicles Defensive emplacements.
  4. Necroposting in the Free Use topic? Why yes, yes I am!
  5. 600 messages. Yaaay!

  6. >Accessing file... >File mj12 address.txt accessed. Gentlemen. Thank you for coming. As we all know, the world has changed. Our nation, our people, our American way of life has been left at the side of the road, and thanks to the ET's, the world has left us behind. That just won't do. We are one of the oldest organizations on the planet when it comes to dealing with this sort of thing, and it's about time we stopped lurking in the shadows as much, and started a full mobilization. Our objective is simple, although not necessarily straightforward. Our mission is to break the stranglehold that extra-terrestrial powers have on this world, to restore our Nation to super-power status, and to ensure that it will remain forever at the top of the big pyramid that is the global power structure. Through subversion, infiltration, sabotage, and manipulation, you will induce insurrection and discord within the power structures of alien-controlled nations, back dissidents within their homes, assassinate, subjugate, the whole nine yards. This is a new war, gentlemen. --------------- A shadow war, against a foe we never thought we'd have to face again after the end of the Martian Crisis. ------------ With the tools and technology we've been building up since the foundation of our organization, you're tasked with the greatest of all tasks. We will change the world, from what it has become, to what it once was. Our goals are best summed up by our motto. "Nunquam Ante, Numquam Iterum." In english, "Never before, never again." You have your individual orders. Carry them out, gentlemen. It's time to change the world again. For us.
  7. https://en.shindanmaker.com/a/1033395 You put a name in and it generates results. "Find out what makes you a great waifu! uwu" >.>
  8. https://fiction.eveonline.com/stories/chronicles/lost-stars

    A body-collecting company in EVE Online's lore had many bodies without any families wanting or being able to afford bringing them home for funerals, sooo the company sold the biomass from the dead bodies to another company which produced drinks from biomass. How dreadful!

    ...EVE's great though. Not from a player perspective, but from a lore and drama-following one!

  9. This is honestly some rather interesting theory and thoughts to pontificate on... Makes one wounder to be honest...
  10. Hi spam bots! 🌊

  11. War time boarding actions became a rarity in the 21st century, with less than two dozen recognisable incidents happening during the wars of 20XX and World War Three.
    A shift in trends happened when various races took to space, resulting in hundreds of boarding actions across the vastness of space.

    Experts previously theorised space warfare was going to consist of both sides shooting at each other until their starships began boiling them alive, after which crews would surrender. What most of those theorists failed to consider was the reality that many crews permitted their vessels to be boarded and then attempted to board the opposing vessels once they were within a short distance.

    Unlike most starship weapons, infantry weapons could be concealed from sensor sweeps, hidden from plain sight, and left undiscovered until heavily armed marines entered the badly damaged warships. Thus, firefights often broke out. The "humanisation" of warfare in space dictated hostile forces had to be captured whenever possible, especially for the dual purpose of questioning and making them decrypt their factions' unique computer setups.

    Even more common were the boarding actions against pirates, which took place plentifully throughout the 21st century and beyond, on land, in the skies and in space itself. Thus infantry became more than occupational garrisoning forces, but were also the first or last call in anti-piracy situations where valuable starships were at stake.

  12. I forgot to join into the forums. Hello, I'm Gir1010, although recently I go with the nickname "Girchenko". I joined the discord server back in 2018 and acquainted with the SW fellows. So far, I participated in the Deviantart SW campaign "Byarli Ablaze" back in 2019(I believe), playing as Russian Federation. That should be all, I'm glad to have remember to join this forum.
  13. Dhalo? More like diehalo, am I right?

    Totally not stolen from Len. 😛

  14. The Combine dissolved families and friend groups by regularly transferring citizens to different cities. If a mistake in paperwork results in relatives or loved ones being placed on the same train, there is a risk of one of them being removed by Overwatch and likely executed. The other individual may be executed or sent someplace remote. This is because spending time with family and friends reminds someone of what they are fighting for and creates humanised resistance instead of allowing humanity to die quietly. Consider that in Half Life 2, humanity is not allowed to reproduce, either. "Humanity dying quietly" is an appropriate statement. A Youtuber named Leadhead made the video where I'm getting this from and labels the tactic "Civil Confusion". I'm considering the Corvolt Imperium may have behaved similarly since it takes massive influences from the Combine. Earth is, in our Earth-centric and human view point, a gem in space. The world offers various artifacts, phenomena and resources. A hefty portion of the Milky Way Galaxy which surrounds it does not contain the capacity to support terrestrial life. There are other planets, yes, with various differences in makeup, and the inhabited ones tend to have considerably different species as occupants. For spacefaring human or near-human conquerors, Earth presents a new colony to populate with their version of humanity. It might be that, aside from a few loyal hangers-on, the Earth-based humans are meant to slowly die out or experience gene-therapy to become more like the Corvolt. Meanwhile, the undesirables -non-humans included- are steadily exterminated. Mobians, Lylatians, Lyvek, Gurhaans, hybrids, a significant portion of disabled people, and anyone who has either spoken out against the Corvolt Imperium or practises a way of life which the Corvolts don't like. The Corvolt Imperium's plan is perhaps worse than we initially realised. Maybe instead of just dominating Earth and killing off non-humans, -WHICH IS HORRIFIC ENOUGH!- and using Earth as a staging point to conquer more of the Milky Way... ...Maybe the Corvolt's plan is to corrupt Earth until they are basically the only sentient life on it, with Earth's humanity being a dwindling slave force, aside from the small number of those converted to be more like the Corvolt, their descendants bringing genetic diversity that the Corvolt bloodlines need to stay alive. Earth's resources, gradually sucked out to fuel experiments and war machines and a new colony for the Corvolt. Ancient powers and artifacts awoken, toyed with, pacts formed, things gained or destroyed. The mind wonders. ADDITION: Drones detect a miscount - an extra person has entered a populated area. The response - everyone inside must die if they do not place themselves on the floor and identify themselves. Members of Civil Protection who kill dangerous individuals are rewarded with preserved family cohesion. Cohesion means life. If a member of a Protection Team dies, they are non-cohesive. That means members of Overwatch who fail, lose their families. Civil Protectors receive anti-fatigue stimulants in milligrams to allow for continued movement, otherwise they are barely conscious. They are slightly less malnourished than civilians. Personnel whom apply for memory replacement embark on the first step to becoming Overwatch soldiers. The Overwatch soldiers have their minds scrubbed of memories, emotion, sympathy and empathy. SECOND ADDITION: A difference between the two factions! The Combine is a combination, it's leadership views itself as a single whole. Everything brought under it's thrall becomes part of that whole, and any resisters are malignant, and treated like a virus to be amputated from the larger body of the Combine. Gordon Freeman deviates from this because it views him as a highly dangerous individual. It's the Combine vs Freeman. The Combine is a planet-sucking parasite that treats dissenters as cancers. The Corvolt appear to have Commanding Officers (COs) whom act with some degree of free will, and the Corvolt Imperium has a human command structure. If they are secretly ran by aliens, said aliens either view themselves as individual, or have yet to instill their beliefs on the Corvolt humans, or allow the Corvolt to remain individuals to serve the purpose of the greater alien organism. THIRD ADDITION: How does Corvolt Imperium architecture function? The Combine in Half Life functions as a parasite architecturally, choosing to integrate human buildings and civilisation with it's technology instead of simply destroying and rebuilding cities. Of note, Sprite Wars possesses multiple factions which have integrated science fiction technology into pre-existing tech. The Terran Command -a villainous, humaneocentrist faction whose leader was in actuality a Worldbuilder out to dominate humanity- had some similar designs to the Combine, with boards, panels and notices integrated into human architecture. This trend does not always point to a hivemind or collective alien identity such as the Combine, then.
  15. Dreamt a disturbing dream last night. The dream started with a series of commercials, where city and maybe provincial spokespersons were delivering messages to people. Sometimes in the middle of the commercial or at the end, they stuck their heads off screen or underwater, sometimes briefly and sometimes for the duration of the commercials. It was spring or summer time. Fast forward to winter and there is a cargo ship docked at port. The bodies of two crewmen were present, one slumped over and another laying on the ground, torn up, throats possibly slit, parts of their bodies slightly mutated. A pair of gelatinous, bipedal humanoids showed themselves, and both infiltrated the dead bodies and caused them to rise again. One or both of the creatures then exploded and died due to instability. Meanwhile, I was visiting a house and spending time with some people, eating ice cream. Between one and three men rushed inside and attacked us with firearms. We fought back and I somehow got myself a handgun. One of the hostile men grabbed our host and held him hostage. I fired three bullets: the first hit the enemy, the second one grazed the host's side, the third hit the enemy in the shoulder. He went down, area was secured, we won. Next I was at home. A city bus went down our street, and people-creatures began attacking. These were mostly resurrected bodies which were inhabited by a virus. The virus originated from fast food chicken and spread easily via public transport. It greened the fast food chicken a bit, but was not potent at all until the gelatinous things took over some dead bodies. With this new... Evolution...? the virus was able to resurrect corpses, mildly greening their faces and other body parts, and turning them into either zombies or mutant tribals with their own language. Using city buses to transport their armies, they moved across my city, attacking any survivors with the spears they somehow acquired. They were somehow mentally incapable of using the buses to crash into houses, and could not really bring the city buses off the roads when they drove them. My dog's face had some flesh revealed around the cheeks, and she was shaking a little bit. I wanted to pet her so badly. Dad stated with authority that she was going to fight it off. It made sense to me: the virus did not take over the living, merely possessed the corpses of the dead. Using knives and over objects, my family repelled a zombie-mutant assault on our front door. When a city bus pulled up, my mother gave them a plate of chicken. They grabbed it and started cheering in their own language like she was going to join her, then immediately turned hostile when she went back inside the house, and so we fought them once more. At one point the street went quiet, then a large number of city buses went up the street. My ears picked up the sounds of what were possibly some of our neighbours being attacked. I know not if they survived. Thinking about the city and provincial officials in the commercial, I ponder if they willingly injected themselves with the virus. The virus did not normally infect or take over living things, those who were infected seemed to receive minor issues prior to recovering. But if the officials injected it into their veins, it might have transformed them into willing carries who covered up the virus's existence via well-created adverts as their faces slowly greened. It might be the tribals we saw were live humans who became infected, but I do not think so. They were either resurrected dead bodies or possessed by the gelatinous humanoids. As a dream it was strange, violent, and not something I want to repeat. Funnily enough, members of my family watched the movie Charming during the day, and in one scene, Prince Charming had to charm a group of monsters so they did not eat him or his friend. The next movie involved a shuttle bus. I had headphones on or speakers turned up during all of this and did not notice ANY of those plot points, but she remarked how those were similar to some of the plot points in the dream.
  16. Yeah, not even the framerate drag on this computer dissuaded me from playing it.
  17. This game was an absolute hit, and mod support lets you add more soldiers or use fewer. There's enough modifications out there to convert it into a Star Wars or Warhammer 40k game, for fluffs' sake. And now we're onto the Chimaera Squad spin-off and 3 is supposedly in the works. XCOM's got some big pixel art inspiration for me, and I enjoy watching my friends stream the game!
  18. Hi Solidus! I know it's four years later, but I just wanted to let you know I saw this and am watch-listening to your gameplay. Rings bell. Cheers! EDIT: You're fun to listen to and so is Metal Gear Solid 2. So I'll keep watching and listening. Your sound quality needs improvement, sounds like there's some kind of NREEEEAOWWWW noise and it's a little annoying. Thanks! EDIT EDIT: There's minor EDITING in this baby! I like when there's a little bit of editing for fun's sake.
  19. Perhaps. I miss the wild discussions we had in Discord VC.
  20. Just skimmed this through, looks like it could be fun, music & scenery's nice and it's kinda compelling. Sprite Wars movie night, perhaps? I'll ask the others soon.
  21. Watch while you can, this probably isn't legal. I once saw the climax referred to as "the best shootout scene in modern cinema".
  22. Working on that comic series...

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