Bounty Hunter Extraordinaire
True to their namesake, the Strife family has been a part of the many conflicts that have raged on the Planet Mobius. For generations, this martial clan of foxes have sold themselves as mercenaries to whatever side that's willing to pay. While their existence has always been public knowledge throughout Mobian history, the history of the clan itself has always been kept secret. No one knows how the foxes ever came to be or what rigorous training each scion has been through, all that is known is their effectiveness in battle. The only (so far) known scion of the Strife clan is Draco Strife. As usual, little is known of this particular fox, but he has been part of the Robotnik War 9 years ago, in the employ of the Freedom Fighters. With the advent of FTL drives, and many Mobians emigrating to Earth, Draco has decided to take his services across the galaxy. After hearing the news of the attack on Neo Mobotropolis, as well as numerous other conflicts breaking out across Earth, Draco knew that there would be definitely no shortage of work to do there... Abilities:
Draco is a master of both melee and raged combat, and is able to acclimate himself with new equipment rather quickly. Draco is also a skilled pilot both in fighter craft and in Mechs. Draco also has one supernatural ability: electrical control. Whether this is just some innate ability or genetic mutation, not even Draco knows. He is immune to all forms of lightning and electricity, and can arc electricity at opponents should there be a direct source nearby. While reluctant to do so, Draco CAN generate his own electricity himself, but this ability drains him fairly quickly. He does use this for subduing his opponents quickly like a taser, hence his success as a bounty hunter. Draco is not a gearhead, but certainly has the knowledge to maintain his own gear and his personal fighter. He has some understanding of magic and the supernatural (speaking from experience with the latter). Personality:
Unlike most deadpan mercenaries, Draco is very talkative, and a bit of a wisecrack. When it comes to business, he sells himself more as a bounty hunter than a full mercenary, however he'll take any job that meets his standards. Draco dislikes wetwork, which is extremely difficult and can lead to horrible complications (unless the bounty in question truly despicable scum), and will take no missions involving significant civilian presence or any mission solely to cause terror (the Strifes have honor to maintain). Draco is tolerant of humans and other alien species and is proud of his own Mobian heritage. He won't take any mission from any factions with prejudices against Mobians. Gear:
Draco has expensive taste but with reason. Most of the jobs he takes require him to be alone, and having the right gear for the job could mean the difference between life and death. The high prices he sets for his services are so he can afford to maintain his gear.
This is Draco's current kit: Armor: Babylon Manufacturing "Crusader" Environmental Body Armor: Another recent development in Mobian military technology, the Crusader provides full Nuclear/Biological/Chemical protection as well as in space. While not true power armor, the armor contains a comm unit and a tactical HUD. The armor is made of light composite materials, and provides an excellent balance between mobility and protection against ballistic and energy weapons. Weapons: ArmsTech X-6 Heavy Pistol: The X-6 Heavy Pistol, while not cutting-edge is still a very reliable handgun with great stopping power due to it's high caliber armor-piercing rounds. Draco uses this in most short-range shootouts. Babylon Manufacturing RG-50 Hypervelocity Assault Rifle: Aside from his starship, this is the most sophisticated weapon in Draco's arsenal. The RG-50 is essentially a miniaturized railgun capable of firing slugs at supersonic speeds, and is suitable for both medium and long range combat. The rifle's scope has several modes of vision, including night vision and thermographic (Draco is known to shoot through soldiers in cover due to this). The rifle also boasts a smartgun system that links with his armor's HUD. The smartgun system provides distance to all current targets in view with the ability to designate which targets to not fire at (Draco's good at not hitting civilian targets, but he knows that mistakes happen and thus utilizes this ability often to minimize collateral). The smartgun system also allows Draco to fire the weapon remotely, nice for setting up booby-traps. ArmsTech Combat Knife: Draco's personal knife has a monomolecular edge, making it easy to slice through most combat armor. Gear: AutoHacker: Perfect for espionage, the AutoHacker is a portable mini-computer that can plug into most computers and neutralize their internal security. The downside to this remarkable piece of gear is that the hacking is very brute-force, possibly making those actively monitoring their computer security systems aware of the intrusion. Vehicles: The Defiance: The manufacturer for this remarkable space superiority fighter is unknown to all but the Strife clan. The fighter has FTL capability, rare for most space fighters, and is able to perform well in both space and atmospheric combat. It's primary armament is two rapid-fire phased plasma cannons, and is capable of loading both missiles and torpedoes (the latter does make the fighter more sluggish in dogfights). The Defiance's fuselage and wings are made with a special radar-absorbant alloys making it almost impossible for most conventional radars to detect, as well as carrying a cloaking device! The cloaking device however, drains the shields and weapon systems as it uses much of the fighter's power; however, it can be used when landed for long periods of time, making the fighter good for most covert insertions and extractions. The fighter also has a rather powerful interstellar communication suite as well as a storage compartment with it's own internal life-support meant for holding a single occupant (namely any bounties Draco is charged to find).
(OOC: Yes this is a bit apocryphal, as I have been lazy to come up with comics. However, I maintain that he was indeed active during the last season, though his actions alone were not enough to change the events of the GC that dramatically. If I can be prodded enough to make more comics, that might change. For now, roll with me what I got here.)
During the past year when the war on Earth broke out, he found himself mostly under the employ of the Mobian Kingdom, and eventually the IOT as a whole. He has undertaken various missions and contracts, chiefly disrupting the Liberalis Terrae's operations. This has earned the enmity of Caesar himself, namely a large price on his head which Draco considers a badge of honor. He has partaken in the defense of both the Mobian Islands and Ashton Island against the Terran Command. He has not worked directly for the IRON Alliance as of yet, though he's certain that IRON is aware of his past exploits.
As he expected, the past year has been extremely lucrative to him. Much of his payments has been wired securely back home, though he keeps enough cash (physical and electronic) on him to cover any immediate expenses (or bribes). Still, he's concerned with the way the war has been going. More xenophobic humans are beginning to appear daily, which will eventually begin to affect the contract offers he gets. Draco is also concerned about future Mobian interests on Earth. He won't exclusively work with the IOT, but if the Mobians are threatened with extinction, he may drop his neutrality and rally to the defense of his Mobian kin pro-bono. It won't be the first time he has done so...
Sprites: Draco Strife
(Copypasta from GC1, will need to edit a bit.)