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Byarli Ablaze Profile Thread

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THE CAMPAIGN
-----------------------
Byarli Ablaze is a campaign made by Nex with help from Dhalo. It is inspired by Games Workshop's newest campaign for W40k.
Some factions involved appear familiar, based off ones from Halo & Warhammer, but you are free to enter with whatever faction you want.
BA's events happen around the same time as the Interstellar and GC 3 campaigns.
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STORY
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Byarli is a world on the edge of the Ankanian Imperialis's territory, near the United Government of the Milky Way. The Ruinous Powers caused a revolt, creating several Unspoken cults.
The Tau and Covenant Empires, UNSC, ADG and other factions found Byarli. Their ships, which mostly found the planet on accident, crash landed or are stuck in space, unable to function properly due to numerous warp storms and phenomena.
Byarli's population has swelled to ten times it's old size, and many forces fight for control! Will you survive? Will you dominate? BYARLI BURNS!

----------------

1.So long as no-one does anything TOO crazy, anybody can play an NPC faction. (Orks, Covenant, Tau, Ruinous Powers, ect)

2.No Super Saiyan / Super Sonic-like characters or units, no planet killers, and don't have too many powerful units on screen at the same time. An example are baneblades and super tanks. Having three in a comic panel at the same time is a bit much.
If you want to use something super powerful, run it by us beforehand so we can decide!

3.Also, try not to spam things. The armies are huge, but that doesn't mean you can outnumber everybody on the planet or have a never-ending stream of reinforcements.

4.Do not make comics saying that people's factions did things without their consent. If player faction A hasn't made a comic attacking player faction B, then player faction A never attacked faction B unless they both decide on it. That said, NPC comics are fair game.

---------- PROFILE REGISTRY -------------------

Name:
Alignment: (Examples)
Technology Level:
Notable people (if any):
Background story:
How to portray: (How they act/fight/behave.)
Links to sprites: (Link the Brickshelf folder(s), Imgur album, or Sprite Wars thread with your units in it!)

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(By Lucasodelta, will delete if he posts an updated version)

Name: Nueva Tierra
Alignment: Chaotic Good
Technology Level: High (FTL capable)
Notable people (if any):
Background story: Nueva Tierra was a human colony on an Earth-like planet that was 250% larger than Earth, and was rich in resources. It was one of several colonies in it's star system. The colonists experienced an age of prosperity before disaster struck.
An interstellar anomaly moved the entire system billions of light years away from it's original spot, and possibly caused the system to travel through time. The planet's technology slowly decayed due to a lack of support from the other colonies.
After thousands of years of decay, they came into contact with a starship that was buried underground long before the incident caused the decay, and it contained a trove of advanced technology that allowed the Neo-terranos to gain the ability to return to the stars.
How to portray: A Good faction, but willing to make small sacrifices
Sprites: nueva_tierra.png

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(From Reptil77, will delete if he posts updated version)

Name: Independent
Alignment: Good
Technology level: Standard
Notable people: Reptil and soldier
Background story: We are two people who were teleported to another plane while escaping the purge.
How to portray: Mercenaries
Links to sprites: reptil_and_soldier.png

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Faction theme: www.youtube.com/watch?v=ohHA8b…
Name: Orks
Alignment: Chaotic Neutral
Technology Level: Primitive / Scavenged
Background story: The Orks once struck the planet Byarli with a mighty WAAAGH! decades ago, but their warboss was killed and they were scattered, regrowing from spores over the years. If a mighty Ork were to emerge from the land or from space to unite them, they could become a powerful threat.
How to portray: The Orks roam the world and raid towns and cities, looking for loot and for a good fight. Their infantry charge in massive numbers and shoot inaccurate weapons, and specialists look for things to blow up or cut up. Orks are not big on strategy.
Links to sprites: ork_sheet.png ork_burna_boyz.png

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  656412792269570049.png.b71b935906b339ee29e5ae1388d1c028.png

THE ANKANIAN IMPERIALIS

Lawful Evil

Technology Level : Semi-Futuristic

Sprites

Characters & COs : [Coming Soon™]
Ankanian Infantry: [Coming Soon™]
Ankanian Mechanized Forces: [Coming Soon™]
Ankanian Armada : [Coming Soon™]
Ankanian Air Force : [Coming Soon™]

The Story so far

Forged in the flames of 30 years of civil war, the Ankanian Imperialis emerged out of the ashes of the old order that the federation was. With their leader on life support, the High Councilours of the Imperialis became the leaders of the now-empire. With the military assets crippled, the empire laid idle, rebuilding its worlds and what was left of the federation's military.

But, after decades of sitting idle in their part of the known galaxy, the gears of the Imperialis's war machine have begun roaring and grinding once more. Machines of war leaving their bays accompanied by legions of guardsmen equipped with the latest of armament, from the simple "Impus" Battle Rifle to Ankania's "Dragenir" Mark II MBT.. Setting out to spread the influence of Imperialis across the known galaxy to continue, what their predecessors have started...

Having reached the peak of their might, the Ankanians have now entered a new age of progression and conflict. Fighting for their birthright as well as for man, they stand their ground, and even if they should stand against a galaxy of endless horrors, they will do so until the time of ending.

How to Portray

  • The Ankanians make use of a diverse range of doctrines and tactics, from the traditional trench warfare, deep operations, lighting warfare to shock and awe. Those are only common doctrines and tactics that are used by the Ankanians. The High Command is open to new tactics and doctrines however, giving the choice of preferred doctrine and tactic to the commanding officers themselves.
  • Being largely Xenophobic the Ankanians still respect their alien enemies. Yet, they will not exterminate any alien on first contact but rather remain neutral with them, engaging in politics with them. However, they will be wary and suspicious of them. When it comes to other human life forms, may it be a normal human from earth or abhumans* from a distant world. They will be treated as a solid equals.
  • The Guardsmen of the Imperialis are often seen taunting their enemies by calling them names or threatening them, often across the entirety of a skirmish or battle. Besides that, they often name their vehicles' provocative names as well as self-glorifying names, honouring sometimes a hero of the imperialis or one of the many worlds that reside within their realm. Depending on the role and the planet they hail from, the guardsmen may be compulsive smokers, heavy drinkers, barbaric, etc.
  • Ankanians are not aware of the known laws of wars, often performing heinous acts as well as atrocities. However, they do indeed refuse to slaughter any man or woman that cannot fight for themselves, may it due to age, heavy injury or profession. The act of murder of children is strictly forbidden and is often sought out by the Military Police and often leads to court martial, followed by life-sentences or even execution.

Strengths and Weaknesses

  • Even in the most dire situations, the guardsmen hold their ground. However, the sight of supernatural, monstrous or barbaric creatures and foes that do not yield will strike fear into even the most hardened soldier's heart, along with terror, dread, or even panic.
  • Having sat idle for a century, stagnancy has taken hold throughout High Command and it's intelligence arm, causing misunderstanding and underestimation of their foes and other factions.
  • Ankanian technology, however, has not stagnated. The forces of the Imperialis are well equipped and are comprised of disciplined cannon fodder soldiers.
  • Their devotion to the Empire's religion is considered fanatic, causing them to follow it blindly. Making them venture out of the safety of their trenches, outposts or controlled cities to remove unholy symbols or to preverse artifacts.

*Abhumans include but are not limited to dwarfs.

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(Usagi111's profile, will delete if he posts an updated version.)
Name: Crow Army, Last Brigade
Aligment: Mercenary Elite Force (Neutral, money decides what they are.)
Technology level: The level of their technology is unknown, they use modified weapons, chemical grenades, heavy tanks and international hackers.
----------------------------
Notable people:
Stalker: Leader and founder, Trainer of the entire army
Tarkov: Trainer and Leader of the Sky Crow/Aerial crows, Élite mercenary
Astaroth: Leader of the chemical ops, Expert Hacker and Mastermind of the Hackers in the Army
Nicolai: Leader and Trainer of the Aquatic División, Expert ninja and spy, trained by yoshino
Kat: Keeper of the armory, Trainer of the Flame Crows, Elite Fighter
Jorge: Leader and Trainer of the The search and rescue scout unit, also Boxing Ring Champion
----------------------------
Background History: Russian soldiers made a mercenary terrorist group, Using the plague doctor masks, they allied themselves to other organizations, only to steal information, after that, the elite members of the teams began to form a powerful assault division, As time passed, they began to be known by many names, The Crow Army, Black Crows, The Black Death, Leviathan's army 
Now his army is made up of soldiers from all over the world, from Germany to Spain, from Guatemala to Chile
Japan and North Korea have tried to stop them, But the power of the Crow Army will never stop, Every day, It is armed grows more and more

How to portray
Always united and seeking new recruits. They usually scream when shooting, and when a victory is achieved they will always shout: "FOR DEATH AND FREEDOM!"
Links to sprites:
https://sta.sh/2rsdom9yzdy
(BACKUP LINK): http://www.brickshelf.com/gallery/DHalo/ByarliAblaze/CrowArmy/crow_army_last_brigade.png

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(This is Gir's profile and will be deleted if/when he provides an updated version.)
Theme: https://youtu.be/enMbEl5JYk4
Name:Armed Forces of the Russian Federation

Alignment:
Lawful good,The closest ally of Global Defense Alliance(ADG)

Technology Level:
Rather than the most SW factions,Russian Armed Forces are depicted with their current military technologies,meaning that
they lack of such things as Mechs,Mobile fortress/Gigantic size tanks.Lacked of any stellar interspace cruising Ability,
they rely on ADG to transport their warmachines into the planet of Byarli.

Notable people (if any):
-Major Nestor Leskov:a VDV soldier,Veteran of various wars,meaning that he is battle-hardened
-Dragunov: Originally a Character from Metal Slug Attack,got her Background story rearranged by Gir as a commander of
Russian Special Forces unit "SSO"
-General Daniyar Ruslanovich Gorshko,Main commander of Russian Armed Forces deployed into Byarli.
-Volodya Malashenko,President of Russian Federation.
-Nikolai Suvorov'Prime Minister of Russian Federation(Originally a President from C&c Generals Zero hour mod:Rise of
the Reds)
-Yoshino'Originally a character from Metal Slug Attack,rearranged by Gir as a Japanese SoF member assigned in
a special division with Nestor and Dragunov in it.
-Tanaka Mikhailov'A Japanese-Russian Spetsnaz operative.
Background story:
Russian Armed Forces is an Armed Forces of the Russian Federation,formed in 7 may 1992 after the dissolution of Soviet 
Union.The President takes the role as the Supreme leader of it.In the campaign,Russian forces landed in the Byarli
along with ADG forces and quickly established perimeters on their landing zone.

How to portray:
APART FROM THE STEREOTYPE OF RUSSIANS WHICH YELL "URAAA","ZA RODINU!!"(for motherland),they don't phrase those.Russian soldiers excel in medium-range combat
.Often they will stop or seek a cover from enemy and return fire,which makes it ideal to give support to its allies to advance.The
same tactic and doctrine applies to their vehicle crews and pilots.Fighter pilots sometimes tend to merge an enemy air unit into a Dogfight,
which was an outdated Air combat doctrine but inherited from their Soviet fathers.Russians mostly put an effective setup of defensive positions:either
it will be their soldiers entrenchment,or their Armored vehicles set on trench,such as their T-90 tanks for example.They excel in ambushing enemies,especially
ambushing armored vehicles where they set up their Anti Vehicle weapons such as TOWs in perfectly hidden places.

Links to sprites:
-Russian Infantries: https://www.deviantart.com/gir1010/art/Russian-soldiers-megasheet-767887778
-T-90 MBT pt 1: https://www.deviantart.com/gir1010/art/Sprite-T-90-MBT-variants-part-1-765324556 (don't use the Azerbaijani and Indian ones)
-T-90 MBT pt 2: https://www.deviantart.com/gir1010/art/Sprite-T-90-MBT-variants-part-2-update-765793066
-T-279 Golem HBT: https://www.deviantart.com/gir1010/art/CandC-Generals-RoTR-Golem-tank-sprite-sheet-768664143
-Major Nestor Leskov: https://www.deviantart.com/gir1010/art/OC-Avatar-Nestor-Sprite-sheet-769617929?ga_submit_new=10%3A1556079085&ga_type=edit&ga_changes=1
-BTR-80/90 IFV/APCs: https://www.deviantart.com/gir1010/art/BTR-80-90-Sprite-sheet-V2-0-774703757 (Don't use BTR-87 since it's an export variant)
-Ka-68 Hellion Advanced Combat helicopter: https://www.deviantart.com/gir1010/art/Ka-68-Hellion-helicopter-sprite-sheet-776553323
-Yoshino: https://www.deviantart.com/gir1010/art/SAT-Yoshino-remastered-sprite-sheet-775729815
-T-14 Armata H-MBT: https://www.deviantart.com/gir1010/art/T-14-Armata-MBT-Sprite-sheet-777228673
-SSO Dragunov: https://www.deviantart.com/gir1010/art/SSO-Dragunov-remastered-sprite-sheet-778302822
-Ural-4320 Utility truck family: https://www.deviantart.com/gir1010/art/Soviet-Russian-Ural-4320-truck-sprite-sheet-78151599
-Su-35S Fighter jet: https://www.deviantart.com/gir1010/art/Updated-Su-35-sprite-sheet-781784506
-Malashenko and Suvorov: https://www.deviantart.com/gir1010/art/Volodya-Ilyasevich-Malachenko-and-Nikolai-Suvorov-781943456
-GAZ Tigr HMMWV: https://www.deviantart.com/gir1010/art/GAZ-Tigr-HMMWV-remastered-sprite-sheet-783994675
-S-70 Combat UAV: https://www.deviantart.com/gir1010/art/Russian-Sukhoi-S-70-UCAV-sprite-sheet-784306371
-Tunguska-M1 Short range SAM/AAA: https://www.deviantart.com/gir1010/art/Russian-Tunguska-M1-SPAAG-sprite-sheet-785602270
-Navy AWACS plane IL-112RLU: https://www.deviantart.com/gir1010/art/Russian-Navy-Il-112RLU-fictional-sprite-sheet-784689953
-Russian Navy fighter MiG-51: https://www.deviantart.com/gir1010/art/Russian-Navy-MiG-51-Fennec-sprite-sheet-786165633
-UAZ staff car: https://www.deviantart.com/gir1010/art/UAZ-staff-car-jeep-sprite-sheet-788591601

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